looks awesome, show us more!
but why not for fusion? :)
Dragons! It makes dragons!
seems like ur chaning zdepth pass to some some sort of shading and lighting model looks preety impressive can you do this stuff on live action plates?
SSS
looks like a relight.
why nuke ?
@Test!
Well, as the title states and being that relighting is all the craze these days, I’d say it’s a relighting tool.
The question shouldn’t be, “why nuke?” Nuke is nothing short of awesome. My question is, why zdepth and not normals.
Yes it relights using a lambertian shader on everything, but based only from a zdepth. It can extract pCam and nCam to do the relighting. Its just for fun, but if you supply it proper P and N passes you get more accurate and better results.
I’ll trow it up here soon.
@theo
I would buy you a beer if you shared this little badboy with the world :)
This is fantastic! No really, just testing that the comment field works…
Hei Theo!
Rock on!
Mye fett du får gjort over den lille dammen gitt :)
Z-depth ey? :)
relights the crap out of stuff?
Hello, it really interesting, thanks
looks awesome, show us more!
but why not for fusion? :)
Dragons! It makes dragons!
seems like ur chaning zdepth pass to some some sort of shading and lighting model looks preety impressive can you do this stuff on live action plates?
SSS
looks like a relight.
why nuke ?
@Test!
Well, as the title states and being that relighting is all the craze these days, I’d say it’s a relighting tool.
The question shouldn’t be, “why nuke?” Nuke is nothing short of awesome. My question is, why zdepth and not normals.
Yes it relights using a lambertian shader on everything, but based only from a zdepth. It can extract pCam and nCam to do the relighting. Its just for fun, but if you supply it proper P and N passes you get more accurate and better results.
I’ll trow it up here soon.
@theo
I would buy you a beer if you shared this little badboy with the world :)