Oh the glory days!
Funky ol’ 64k intro that never saw the light of day, basic vector stuff and graphics. Pascal.

3dsr4 Yost group, the tool that started it all.

Probably my best creation to date, “Immortal Kombat 2” , 1-2 player fighting game with fantastic characters drawn in Deluxe Paint. Pascal.

priceless:D
Oh to be young again, the Pascal heydays.
I’m still fond of my little blurbs of code from back then (http://www.salomonskey.net/sal5/dl_prog.html). My last game was also the only one with graphics, a space sidescrolling shooter, unfortunately I never got it compiled again after a data loss. I tried making some crude graphics for my SFighter but with lines that are connected to coded points, I scrapped that after making half an arm. :D
I hope more people share some of their early works, sweet nostalgia.
By the way, awesome site Theo, seems you got heaps of talent in a lot of areas.